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Here is a list of
soccer conditioning drills and games to do for 10 minutes or so. Some can go
longer, but don't try them all in one practice!
Dribble warm-up:
dribble in box; at 'GO!', sprint to farthest line and back into box; at
'NUMBER!', form a group of that number; last ones to make it do 10
press-ups.
Box relays:
set out enough grids of 9 cones that you can divide your team into groups
of 3-4, each group with its own grid. The grid looks like this:
* 4 yds * 8 yds *
* * *
* * *
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Each grid makes a
little box and a big box. Run a series of relay races - 1. each runner
goes around the small box and then the big box, with no ball, touching
each cone with his/her hand as she passes it (best with flat cones); 2.
each runner dribble around the small box, then the big box, and passes to
the next runner after clearing the last corner; 3. each runner dribbles
around the small box, then the big box, using a specified turn for each
corner (pull-back/spin; tap behind standing foot; scissors; etc.).
Alternate directions so they must use both feet! The purpose of having a
little box and a big box is to vary the pace at which they must go to
maintain control of the ball.
Lane races:
set up 4-5 lanes with flat cones appx 35 yds long; straight dribble right,
left, choice, cone weave right, left, choice
Horseshoe:
set out 8 cones in square (one at mid-side on each side); divide in
groups; dribble & trot 7 gaps, then sprint one gap; next time 6 & 2, then
5 & 3, all the way to 7 sprint and 1 trot
Amoeba:
small groups
with 2 cones each; lead takes off and sprints until catches back up to
end; new lead takes off; all w/ ball & dribbling; rest of group trots
Switch field:
groups of 3; pass from edge to edge; rotate every 2 minutes.
3-fly:
groups of 3 goal to goal for time; 3 times so each is in middle once; set
limits such as 2-touch or 1-touch; cannot shoot until coach ok's
Wall Pass Ladder:
stagger 6-8 players in zigzag; one takes a ball down the middle, passing
and receiving wall from each side alternately
Pass relay race:
one group at corners of box or pentagon; pass around perimeter to beat a
runner from the other team; keep score by teams
Team relays:
set in team alignment; pass F LM CM RM RS LS LD CD RD W G; a runner goes
the same path & tries to beat the ball; when runner is done, replaces a
field player; from goalie, work back up in opposite sequence
Pair Pass
Challenge:
series of connected boxes (approx 10x10x6 boxes); D at back of each box;
cannot leave back line until someone enters box; pairs try to go thru all
boxes; who can go farthest?
Dribble w/ front
challenge:
in pairs, one in front is passive defender; each time D changes stance to
adjust, A moves dribble to other side
Dribble w/ rear
challenge:
In pairs, D behind; A must dribble away & shield ball; change sides by
touching with inside of foot closest to defender, then outside of foot
away from defender; each time passive D changes sides.
5-ball:
set 5 balls in a row on the 18 yd box top line, spread within the edges of
the circle; 2 girls start from opposite intersections of the 18 yd box and
the restraining circle; at GO, they race diagonally to circle around a
cone at the intersection of the end line and the goal box, loop around and
straight back up to the intersection where their challenger started, and
around to shoot the nearest ball. Back down the diagonal, around, and
straight up, to shoot the second ball. Back down around and up to see who
can get to the remaining ball and shoot it first. Great conditioning,
tight turns, and shooting.
BALL!:
Coach
with lots of balls stands in goal; two kids stand out between goal and 18
yd box. One team-mate is assigned to count shots on goal for one player,
another counts the second player; other teammates shag loose balls; for 2
minutes the coach feeds balls and shouts 'BALL!' as he does; kids fight to
shoot the live ball; if they go too far or take too long, just feed
another ball! Begin by working them out away from the goal, gradually make
the feeds closer to the goal until they are hitting headers, volleys, etc
in the goal mouth. Manipulate the throws to keep things fairly close. This
is easier with a count-down timer on your watch.
2v2v2:
Use the penalty area as a boundary. 3 teams of 2; i.e. 2 reds, 2 blues, 2
yellows. GK in goal. Teammates line the 18 yard box with balls. Coach puts
ball in play. It's always 2 attackers vs. 4 defenders. The ball and players
may travel within the goal box, but shots must be taken outside of it. If
a ball leaves playing area, nearest player on touch tosses another up,
then shags. All balls caught by GK are restarted by GK. When one team
scores, the other 2 swap out. LOTS of action, emphasis on shooting at the
1st chance, partner moving open in front of the goal.
Turn'n'go:
from front of goal, A faces goal with ball in front; D behind facing away
& touching; when A goes, D turns to chase down before shoots
3v2+G:
1D in front, 1D behind; pass to space & overlap
3v1, 4v2, 5v3:
keep-away
3v3:
with extras divided into 3's; whenever one team scores, the replacement
team from the other end starts immediately with their own ball; they
should try to 'fast break' against the team that just scored.
Progressive
sprints:
jog in line; last one sprints to front, then slows down; as soon as you
are last, you start your sprint, so a sequence are sprinting
Dribble sprints:
1 min. Back/forth across goal box, then penalty box, then penalty to
midline, then goal to midline, back down; who can do the most lengths in
each 1 min. period?
more conditioning drills
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