A lot has been made about 4v4 and its relationship to football (soccer). When you
accept that "a soccer coach coaches soccer, not something else" and that
"4v4 is the smallest form of real soccer" it appears that 4v4 is the smallest
game that a coach should use. This is not the case. There are several situations and
reasons why small sided games should be smaller than 4v4.
Age/soccer age. When children are introduced to
soccer at 4 or 5 years of age, parents and coaches can confuse the activity with the
sport. Soccer is a complex game when you take into account the role that insight and
communication plays in it. Children at this age lack the intellectual capabilities to
grasp the objectives and meaning of the game. Socially, they are concerned with themselves
and can't get past "I, me, mine." They are not "playing soccer," but
using soccer to develop skills. For them, 4v4 is too big and too complex.
For older children being introduced to the game there is
a different problem. While they may have the mental and social skills to understand the
objectives and are able to work together they lack the necessary tools to execute their
decisions. Their speed of play are not up to the level necessary to play "real
soccer." They either expend too much energy or might even "shut down" when
they are faced with too much resistance. This is the fight or flight response to stress.
Reducing the numbers below 4v4 is a good way for them to become comfortable to the game.
Even older, experienced players can benefit from smaller
games. Demands can be made that focus on specific problems, especially 1v1 skills and self
confidence. Better communication skills can be developed, responsibility and ownership for
tasks can be highlighted and improved in these soccer like games. The basic skills needed
for teamwork can be quickly developed.
The following demonstrate how
numbers below 4v4 effect and contribute to the learning environment inside of the games.
When these numbers are combined with different goals and rules a general lesson, such as
speed of play, can be presented with considerable variety.
2v2 Basic Game
Team work starts with two. If players cannot solve the simple problems they face with
a partner they will not be able to function in any larger team context. Therefore, 2v2
in modified forms (different goals and rules,) offers them opportunities to learn how
to work together in the four
main moments. At this level the concepts of zonal play and man to man marking can be
introduced. Players learn that, in a team, they can share responsibilities and are
dependent on each other. They are constantly involved in the play, either with the ball or
in a helping role, (sometimes by staying out of the way.) They can come up with their own
plans and responsibility/ownership falls on "you or me." Accountability is very
clear.A basic requirement in soccer is being able
to handle both sides of 1v1. In 2v2 the players are constantly exposed to this moment. The
difference between these situations is that in straight 1v1 the "game" is over
very quickly and players "must beat" their opponent or they fail. This produces
a high stress situation. 2v2 offers players the option of choosing the moment when to take
on their opponent or simply keep possession of the ball. This lowers the stress level
which can enhance the learning environment.
3v3 Basic Game
Bunch ball is a constant problem in youth soccer. This results from the players inability
to maintain their shape. The distance and angles between the players is lost and, as a
team, they are not able to work together efficiently. Since three players make the
smallest shape, a triangle, 3v3 games in modified forms are an excellent way to
introduce this concept. There are still lots of 1v1 opportunities and the basic lessons
from 2v2 can be expanded and built on. 3v3 also guarantees that there is open space
somewhere on the field.
Uneven Numbers
Act as a Bridge
Going from 2v2 to 3v3, or 3v3 to 4v4 may prove to be difficult for some players. In
this case uneven numbers can be a bridge to help them get across the learning gulf. One
objective in these games is to help players learn how to use the new situations that
larger numbers create against lower resistance. Do they use each other in the most team
efficient manner? Do they take advantage of the opportunities presented in the game? Do
the players recognize when they are numbers up and have that advantage? Do they understand
how to adjust the game when they are numbers down? Games with uneven numbers can be
modified, goals or rules, to help maintain a competitive balance.
Neutral Players
By using a neutral player, (they play for both teams giving each a numerical advantage
when in possession, in the example above the yellow number 8 the players can get a basic
grasp of ideas against less resistance. The coach can play this role so long as they are
better than the players and don't create a problem themselves. Since neutral players don't
have any defensive responsibilities they shouldn't be overused.
Here's a short YouTube video that looks at how adding and
subtracting players at this level dramatically changes the game. Click here.
|