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The goalkeeper is the last line of
defence, but also the first line of attack. I am not advocating attempting
to dribble the entire field starting from your own goal like Amadeo
Carrizo, but a quick restart to the attack can be very effective. After a
save is made, the keeper must quickly look to break out and start the
counter.
Distribution can be done two ways: throws
or kicks. Both have advantages for certain situations.
A goalkeeper may simply drop the ball to
the ground and take the kick normally, especially if they have a big foot.
When more distance is required, to break pressure or for younger players,
a punt or drop kick is used.
Timing is everything for both punts and
drop kicks.
Just
like free-throw shooting in basketball, kicking distribution must be
practiced over and over until the timing becomes automatic. Don't be
discouraged when kicks are very inconsistent at first - time and lots of
practice will improve things.
Goalkeepers ought to take their own goal
kicks if possible. This allows the defence to push out and keep attackers
from lurking about near the penalty area and ensures that defenders are
marked up and organized in case of a quick change of possession.
As with punts and drop kicks, technique
is the key. Power is usually less of an issue than the ability to get some
loft on the ball to increase the distance. Keys to getting a good goal
kick are:
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Approach the
ball from a slight angle. This will allow the hip flexor to get involved
more and generate more leg speed.
Make
sure the follow through is straight at the target, though.
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The ankle of
the plant foot should be just behind the ball and the body should be
leaning back. This differs from shooting technique!
If the plant foot
is too close to the ball, it will be difficult to get any height on the
kick.
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The final step
into the kick should be a long, smooth stride. This also helps generate
leg speed. A short,
choppy run-up won't allow a proper leg swing.
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The toe needs
to be pointed slightly outwards (ankle locked!) in order to get the foot
under the ball. This is probably the most crucial point. Although a goal
kick is an instep drive, you want to use the inside of the shoelaces,
not the top.
The
foot should be angled outward so the contact point is on the lower half
of the ball, just above the first joint of the big toe on the inside of
the instep (Fig. 1). An analogy I like to use is that of a golf wedge
versus a driver. The foot should be more like a wedge in order to get
under the ball and give the it proper trajectory and distance.
- If the kicks are long but tend to curl
and affect accuracy, watch the point where the foot strikes the ball.
With an angled approach and long swing, the natural tendency will be to
hit an "inswinging" ball; to counteract this,
the
strike point should be just to the "inside" of the ball (just to the
left of centre on the ball for a right footed kicker, vice versa for
lefties).
If a keeper is struggling to get the ball
off the ground, it can be helpful to try working off a "tee" at first: a
tall tuft of grass, flat cone, etc. This will allow more space to get
under the ball. Once that is working well, lower the ball. You shouldn't
need a specialized keeper coach to help with goal kicks; any good soccer
coach should be able to help you tune up your place kick.
A final word on kicks: let your good
technique do the work for you!
A keeper who tries
too hard to "explode" the ball will likely mis-hit the ball and suffer
inconsistency. Relax, and let the mechanics of the kick work for you.
Throws are usually much shorter than
kicks, but much more accurate. A quick throw right to the feet of an open
teammate is often the safest distribution. The goalkeeper has several
basic throws available. I've listed them here in order of decreasing
accuracy and increasing distance.
For the javelin, sidearm and overhand
throw, the trajectory of the soccer ball should be mostly level or even
downwards, not high and looping. We want the ball to hit the ground in
front of the receiver, to give it time to settle on the grass and make for
an easy trap. A rule of thumb is to have the ball initially hit the ground
about two-thirds of the way to the receiver.

Fig. 2: The Roll |
Roll
The roll (Fig. 2) is the most accurate but shortest distribution. It is
also typically the easiest for teammates to receive. Control the ball
between the palm of the hand and the forearm with a bent wrist, step
with the opposite foot, and "bowl" the ball, making sure the fingertips
touch the ground on the delivery. This will require bending the knees
and waist to get low enough.
Just
like in real bowling, you don't want to drop the ball from the hand to
the ground. The transition should be smooth.

Fig. 3: Javelin Throw |
Javelin or Baseball Throw
In the middle of the accuracy and distance scale is the javelin or
baseball throw (Fig. 3). The form is similar to how a javelin is thrown.
The ball starts in the palm beside the head and is thrown straight
forward as the keeper steps into the throw. Some backspin on the ball
will help it "sit down" and make it easier to receive, so the keeper can
let the ball roll of their fingertips slightly at the end of the release
to provide this. Make sure the
fingers
are slightly over the top of the ball to keep it on a level or downward
trajectory.

Fig. 4: Sidearm Throw |
Sidearm Throw
The sidearm throw (Fig. 4) lies between the javelin and overhand throw
in both distance and accuracy, and also in its delivery. The arm is
extended back slightly behind the body at a "three-quarters" angle, not
straight to the side but just below shoulder level. The ball is
delivered with a bit of a slinging, sweeping motion. Because the arm
position is sideways, the best way to put backspin on this throw is by
passing the palm of the hand under the ball upon release, letting the
ball roll off the middle and index finger and the thumb. Again,
keep
the fingers over the top of the ball so it stays low.

Fig. 5: Overhand Throw |
Overhand Throw
The overhand throw or "sling" is the longest but least accurate throw
(Fig. 5). It can be a good technique for very young players, since
sometimes they can actually throw it as far as they can punt. The soccer
ball is again controlled between the palm and forearm with a bent wrist.
The arm is placed almost straight back, and as the keeper steps into the
throw, the arm is
fully
extended, elbow locked, and brought around in a circle, over the head,
and released towards the target. The hand should end pointing at the
target, and letting the fingertips roll under the ball at the finish can
provide some backspin to help the ball roll smoothly.
This is technically the most difficult
throw. The hand must stay on top of the ball throughout the 180 degrees
or so of arc;
centrifugal
force keeps the ball in place, much like water stays in a bucket when
it's whirled around on a rope. The elbow must remain locked until the
release, and the release point is critical. Often times
the elbow will
bend as the ball comes over the head, destroying the flow of the throw.
Make sure the elbow stays locked, the ball comes high over the head, and
then is released.
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Mistakes to Watch For:
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Hold
ball with both hands |
Step
into kick at slight angle |
Plant
foot should point towards target |
Drop
the ball |
Kick
straight at target and follow through |
Goal
kicks: Approach at a slight angle |
Goal
kicks: Plant foot behind ball |
Goal
kicks: Foot angled outward to get under the ball |
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Run-up
uneven/too long/too short |
Tossing
the ball in the air |
Plant
foot pointing wrong direction |
Kicking
foot swinging around body instead of straight |
Poor
follow-through |
Goal
kicks: Approach/foot angle too straight-on |
Goal
kicks: Plant foot too close to ball |
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Quick Summary - Throw Distribution:
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Mistakes to watch for:
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Ball
drops from hand to ground on roll |
Step
with same side foot on roll |
High,
arcing throws that are difficult to receive |
Javelin
throw does not start behind head |
Ball
not secure between palm and forearm on overhand throw |
On
overhand throw, elbow not locked or bends halfway though throw |
Overhand
throw not given full 180-degree rotation |
Poor
release point on overhand throw |
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