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Purpose
Designed to provide a
rapidly switching soccer warm up which is suitable for all ages and allows
the coach to ensure that interest is maintained.
With all age groups,
continuing with one ‘drill’ for too long will cause players to get bored
and to slow down to walking pace. The length of time for this to happen
will vary with age and motivation but it will happen.
The warm up pulls
together various strands within one set up to give the coach various
directions for the drill and to maintain interest.
The set up
A 20 by 20 yard square
with each side being made up of button cones of one colour (i.e. one side
is red, one blue, one green, one white for example)
Out side of the square
in a rough circle say 12 other markers such as slalom poles or traffic
cones / mini traffic cones or button cones ideally of a colour not used in
the square just to avoid confusion.
You will need enough
balls for each player to have one each.
The warm ups
1) Ask the players to
go into the square – initially without any footballs and for 2 or 3
minutes have them jog, side step, jump, stretch, shoulder roll etc
around the square just to loosen up.
2) Ask the players to
go and get a ball each from the pile that you have already left out to the
side of the playing area
3) Traffic Lights
– from the FA Level 1 – coach needs three button cones, one red, one
yellow , one green. The players are invited to dribble their football around
the square at their own pace, then introduce the red cone – when held up
by the coach means ‘Stop with your foot on the ball’, continue the
dribbling, introduce the Yellow cone – means ‘turn’ (or do a step over or
whatever coach chooses) so when the coach holds up the yellow cone the
players must turn and move in the opposite direction (you could even
specify a particular type of turn here if you wanted to), introduce the
green cone – means go – i.e. accelerate forward into space so long as it
is safe to do so. Once the player have been briefed on the meaning of
each cone its just a matter of cycling through them as you see fit. No
verbal commands from the coach just the holding up of the cones – also the
coach should move positions – idea is that the players have to look up not
just down at the ball
4) Take Sides –
end the traffic lights segment and then just have the players dribbling
the ball round the square and the coach will then shout out a colour and
the players all have to dribble to the side of that colour - do this a
few times. You can turn the pressure up here a little by urging players
to move quickly and introduce a competitive element – e.g try to be first
to get there, try not to be last etc
5) Swap – end
‘take sides’ and simply explain to the players that they are to dribble
around the square and on the command ‘swap’ they are to leave their own
ball and move to one that has been left by another player and then carry
on dribbling the ball in the square
6) progress to Get
out – on the command ‘get out’ each player is to dribble their ball
out of the square and around one of the poles / cones outside of the
square and then back into the square – need to encourage players to
maintain close control or ball and not ‘beat themselves’ by trying to go
faster than they are able. You can turn the pressure up here a little
by urging players to move quickly and introduce a competitive element –
e.g try to be first to get there and back, try not to be last etc
7) King of the ring
– nominate (or ask for volunteers) 2 or 3 ‘defenders’, the rest of the
players keep their footballs and spread out inside the square. The
defenders have to the job of knocking the balls of the other players out
of the square – once knocked out the coach may allow the player to get
their ball and return to the action or to tell the player to wait for the
end of the game (by this stage them may be grateful to have a rest!).
Players with footballs with dribble, shield and generally fight tooth and
nail to defend the footballs from the defenders – the last man standing is
declared ‘king’. Play 2 or 3 times – rotate the defenders.
With all of these
sessions / games emphasise close control rather than pushing the ball ten
feet away – dribbling not running with the ball.
I’m sure that you can
think of other games to play along these lines and that you can adapt this
idea to suit the age group involved and their level of ability (for eg you
could introduce a ‘Simon says’ element for a bit of fun with younger
players, I just think that the benefit of having one set up that
facilitates a number of different game ideas will help to keep things
moving along….
Enjoy! |