a space about 40yd x 30yd, give every player a football
and a partner. When the chaser hits the ball of the chase with their ball,
the roles reverse. Players do not want to be chaser when coach yells
freeze. Version 2: Make two teams to make more dynamic, give each
team a 2 minute time limit in which they are on attack and get a point for
every time they hit one of the other team’s balls. See which team has the
most points at the end (winners).
Passing---Half of the
players in red bibs, half in blue. Teams playing together in the same
space combine in the passing sequence blue-blue-red-red-blue-blue-red-red
etc. etc. Ball can never stop, players can never stop moving, and ball
cannot leave area of play. Coach can limit touch-count, mandate which foot
to pass with or which side of foot to pass with as sees fit. When players
can do first sequence adequately and without frequent errors change the
sequence to blue-blue-blue-red-red-red-blue-blue-blue etc. etc. Stress
communication and technical passing points throughout. Make this activity
competitive by counting errors and setting goals by lowering allowed
keepaway with one ball on the ground. However, the defensive team does not
defend as they normally would in soccer. The defensive team has two balls
in their hands that they must throw at the keepaway ball in order to gain
possession. If one of the handballs hits the keepaway ball, then
possession switches. Version 2: To make this competitive add a rule
in which 5 passes equals a goal.
v 8 in 65x50 yard grid. 6 two-yard goals are spread out throughout the
grid. The teams score by passing through any of the goals to a teammate.
First team to 10 points wins. Add balls if need to space out players.
Players need to be able to see where the open goals are, and receive with
a “picture” of what is around them. With this in mind, if the players are
advanced enough, the player receiving through the goal must play 1 touch
or coach could require receiving player to perform a feint before touching
ball. Version 2: Use different color cones for goals and assign
different point totals to different goals.
a 70x50 yard field with goalies and large goals, play a regular match. To
make the game more fun let team know they can only score off of a one
touch and get multiple points for headers and volleys. The coach should
call fouls throughout the game to give teams opportunity to be creative on
in team so everyone must touch with certain body parts called out by
coach. Players have to guess the total number of touches it will take for
their team to accomplish goal. First team to guess exact number wins.